30 #ifndef RIOENGINE_CLENGINE_CLTRIANGLES_H_
31 #define RIOENGINE_CLENGINE_CLTRIANGLES_H_
58 virtual void copyValuesFromObject(
const CLTriangles& triangles_obj);
63 std::string m_materialId;
66 #endif // RIOENGINE_CLENGINE_CLTRIANGLES_H_
void setMaterialId(const std::string &material_id)
CLTriangles & operator=(const CLTriangles &triangles_obj)
CArray< int > * getVerticesIndices() const
CArray< int > * getTextureCoordIndices() const
void setVerticesIndices(CArray< int > *indices)
CArray< int > * getNormalsIndices() const
void setNormalsIndices(CArray< int > *indices)
const std::string & getMaterialId() const
void setTextureCoordsIndices(CArray< int > *indices)