RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
csoundplayer.h File Reference

Go to the source code of this file.

Classes

class  CSoundPlayer
 

Macros

#define CSOUNDPLAYER   CSingleton<CSoundPlayer>::getSharedInstance()
 

Macro Definition Documentation

#define CSOUNDPLAYER   CSingleton<CSoundPlayer>::getSharedInstance()

Definition at line 38 of file csoundplayer.h.