RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
matrixstack.h File Reference
#include <stack>
#include "transform_common.h"
#include "cengine/csingleton.h"
#include "bullet/matrix/matrices.h"

Go to the source code of this file.

Classes

class  Math::MatrixStack
 

Namespaces

 Math
 

Macros

#define MATRIXSTACK   CSingleton<Math::MatrixStack>::getSharedInstance()
 

Macro Definition Documentation

#define MATRIXSTACK   CSingleton<Math::MatrixStack>::getSharedInstance()

Definition at line 38 of file matrixstack.h.