RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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#include <QtOpenGL>
#include "constants.h"
#include "misc/btcustom.h"
#include "misc/directoryhelper.hpp"
#include "cengine/ccamera.h"
#include "cengine/cdirector.h"
#include "clengine/clrenderer.h"
#include "editor/qglbaseviewport/qglbaseviewport.h"
Go to the source code of this file.
Macros | |
#define | PROGRAM_VERTEX_ATTRIBUTE 0 |
#define | PROGRAM_TEXCOORD_ATTRIBUTE 1 |
#define PROGRAM_TEXCOORD_ATTRIBUTE 1 |
#define PROGRAM_VERTEX_ATTRIBUTE 0 |