RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
qglbaseviewport.cpp File Reference
#include <QtOpenGL>
#include "constants.h"
#include "misc/btcustom.h"
#include "misc/directoryhelper.hpp"
#include "cengine/ccamera.h"
#include "cengine/cdirector.h"
#include "clengine/clrenderer.h"
#include "editor/qglbaseviewport/qglbaseviewport.h"

Go to the source code of this file.

Macros

#define PROGRAM_VERTEX_ATTRIBUTE   0
 
#define PROGRAM_TEXCOORD_ATTRIBUTE   1
 

Macro Definition Documentation

#define PROGRAM_TEXCOORD_ATTRIBUTE   1
#define PROGRAM_VERTEX_ATTRIBUTE   0