RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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#include <QtOpenGL/QtOpenGL>
#include <math.h>
#include "constants.h"
#include "misc/transform.h"
#include "misc/matrixstack.h"
#include "inputmanager/inputmanager.h"
#include "editor/undoengine/customundoableactions.h"
#include "editor/undoengine/undoableactionsmanager.h"
#include "cengine/ccamera.h"
#include "cengine/cdirector.h"
#include "clengine/clscene.h"
#include "clengine/clrenderer.h"
#include "editor/qglgameeditorviewport/qglgameeditorviewport.h"