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RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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#include "cengine/cgameobjectfactory.h"#include "shootingrange/cplayer.h"#include "shootingrange/cenemylauncher.h"#include "shootingrange/cenemytarget.h"#include "shootingrange/cbullet.h"#include "editor/qpropertyeditor/customtypes.h"#include "editor/qpropertyeditor/vec3fproperty.h"#include "editor/qpropertyeditor/property.h"Go to the source code of this file.
Namespaces | |
| CustomTypes | |
Functions | |
| void | CustomTypes::registerTypes () |
| Property * | CustomTypes::createCustomProperty (const QString &name, QObject *propertyObject, Property *parent) |