RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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#include "constants.h"
#include "misc/matrixstack.h"
#include "misc/stringhelper.hpp"
#include "misc/directoryhelper.hpp"
#include "cengine/time_.h"
#include "cengine/cgameobject.h"
#include "cengine/ccamera.h"
#include "cengine/cdirector.h"
#include "cengine/cgamescene.h"
#include "clengine/classetsrepository.h"
#include "clengine/clrenderer.h"
#include "editor/QGLGameViewport/bdebugdraw.h"
#include "editor/qglgameviewport/qglgameviewport.h"