RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
clscene.cpp File Reference
#include <QtOpenGL>
#include "macro.h"
#include "constants.h"
#include "transform_common.h"
#include "tinyxml/tinyxmlhelper.hpp"
#include "misc/color.h"
#include "misc/transform.h"
#include "misc/md5.h"
#include "misc/stringhelper.hpp"
#include "misc/genericshelper.hpp"
#include "misc/directoryhelper.hpp"
#include "clengine/clmesh.h"
#include "clengine/clinstancematerial.h"
#include "clengine/clbindvertexinput.h"
#include "clengine/clinstancegeometry.h"
#include "clengine/cltriangles.h"
#include "clengine/clscene.h"

Go to the source code of this file.

Macros

#define ADDMD5PREFIX(x)   StringHelper::addPrefix(m_md5, x)
 

Macro Definition Documentation

#define ADDMD5PREFIX (   x)    StringHelper::addPrefix(m_md5, x)

Definition at line 50 of file clscene.cpp.