RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
editorwindow.cpp File Reference
#include <QTimer>
#include <QSettings>
#include <QMessageBox>
#include <QFileDialog>
#include <QSpinBox>
#include <QToolButton>
#include "constants.h"
#include "misc/transform.h"
#include "misc/matrixstack.h"
#include "inputmanager/inputmanager.h"
#include "clengine/classetsrepository.h"
#include "cengine/cautoreleasepool.h"
#include "cengine/csoundplayer.h"
#include "cengine/ccamera.h"
#include "cengine/cdirector.h"
#include "editor/undoengine/undoengine.h"
#include "editor/qgamewindow/qgamewindow.h"
#include "editor/qglgameeditorviewport/qglgameeditorviewport.h"
#include "editor/qpropertyeditor/customtypes.h"
#include "editor/qpropertyeditor/qpropertyeditorwidget.h"
#include "editor/serialization/qtcustomserialization.hpp"
#include "editor/serialization/qserializer.h"
#include "editor/about.h"
#include "shootingrange/ccustomscene.h"
#include "ui_editorwindow.h"
#include "editor/editorwindow.h"

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